Eithalica Characters
Eithalica Quadruple Planet
The Skarl Forest

Soon to be an epic graphic novel …

On Eithalica, time sleeps beneath a sky of tree-leaves, and men of strange tongue walk with Yalengem, a race of luminescent sages.

Neither squire Lorkan nor his Yalengem friend, Niavai, know how to restore peace to their war-torn kingdom, or calm the ailed groaning of the forest. But Niavai is sure the long lost Chetnum Empire knew—by warding off the spirits lurking in the shadows.

When the spirits rise to snare Eithalica in living nightmares, Lorkan resolves to follow Niavai and recover the ancient knowledge. But their search becomes a pathless suffering in enemy lands on a distant moon; a titanic strain on Lorkan’s will, and on his faith in Yalengem.

Watch the author’s progress

  • Vol. I: Heart of the Forest

    vol. i

    Heart of the Forest

    100% done ✓ 14% 14% 0% waiting …
  • Vol. II: Chord of Midnight

    vol. ii

    Chord of Midnight

    100% done ✓ 0% waiting … 0% waiting …
  • Vol. III: The Pledges of Yore

    vol. iii

    The Pledges of Yore

    100% done ✓ 0% waiting … 0% waiting …
  1. petermarkley
    #EithalicaMicroblog Finally got my conlang tracking system up to snuff and live on the web šŸ˜ŽšŸ‘ŒšŸ’„

    Iā€™m making the software available on GitHub too, at https://github.com/petermarkley/tollerus
  2. petermarkley
    #EithalicaMicroblog Finished storyboarding chapter 1 of volume 1! šŸ„³šŸ˜„ Iā€™m celebrating
  3. petermarkley
    #EithalicaMicroblog Eithalica is a story that takes its time, building to great heights & delving to great depths, to earn & capture a whole range of serious emotions. This is no lighthearted fluff, and there is no narrative shortcut.

    Also I work full-time šŸ˜… So progress is slow
  4. petermarkley
    #EithalicaMicroblog I finally cracked and stopped plotting my storyboards in Blender. Now Iā€™m keeping a pace of one page per day (vs one every week and a half)

    Blender will still be needed to plot the final illustrations, so Iā€™m not saving work in the long run. But yeah